How to star wars battlefront
There's even a Republic commando, from the underappreciated but brilliant game of the same name. If there's someone that you think sucks, you'll probably be able to unload a blaster into them. If you've got a fave, they're probably playable. This roster has just kept on growing, spread across the three trilogies and their spin-offs. And frustration when I become one of their victims. Yeah, they even added that wee droid (and his evil counterpart) and that brings me endless pleasure. BB-8, on the other hand, loves to laugh as he rolls across the battlefield, kneecapping everyone. In a new player's hands, these characters can be a bit of a pest but still pretty easily dispatched, but with an experienced player they really live up to their namesakes.īeing a lowly soldier trapped in a corridor with an angry Darth Vader is no joke.
The amount of heroes and the ease with which players can swap their regular classes for a more specialised, tougher reinforcement or some legendary Jedi has ruffled some feathers, but that's just killjoys for you. Sure, this means you get Kylo Ren fighting a young Luke Skywalker while clone troopers charge across the battlefield, which isn't exactly canon, but if you didn't know any better it wouldn't be remotely obvious that these elements don't fit together perfectly. It's more approachable than the Battlefield series, but more skill-based than Battlefront 1. The gunplay has given a lot more attention this time around, resulting in deeper, satisfying combat with nuances that reward practice, and while there have been endless arguments about the TTK, I appreciate the opportunity to get into actual gunfights rather than everyone just dropping like flies straight away.
#HOW TO STAR WARS BATTLEFRONT MOVIE#
The only indication that you're not in fact taking part in a movie battle is DarthPaul420 jumping everywhere and then walking into a wall.ĭICE already nailed a lot of this with the first Battlefront reboot, but it built on the foundation over and over again with the sequel, throwing in plenty of improvements both practical and thematic. I still get goosebumps as lasers whizz past my head and TIE-Fighters swoop down with murderous intent, because holy shit it's almost indistinguishable from its inspiration. This was Pandemic's dream back in 2004, but it really wasn't until DICE and the Frostbite Engine that it was really able to match the films. Every map and character model has been lavished with attention, and four years on it's still one of the best looking shooters out there more importantly, it looks and sounds utterly authentic. It's been a genuine treat watching the game grow.